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Game Audio Demonstration

GAMEPLAY FOOTAGE

A run through of the game level with all the sound implemented into and demonstrated

GAMEPLAY WITHOUT MUSIC

footage of the gameplay without the music in to highlight the SFX more

CHECKING SOUNDWAVES AND SOUNDMIXES ARE WORKING

In this video I was checking if the sounds were playing, and if the sound-mixes were ducking the sound-classes.

AUDIO STATS

checking the stats of the audio during runtime.

Adaptive Music Demonstration

this video demonstrates an adaptive music level I created in Ue4 using blueprints. 

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©2020 by Tyler Goulbourne-Martin.