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Tyler
Goulbourne-Martin

Hello and welcome! To the right is my reel and further down are more sound designs and implementations.

Home
Sound Design

Sound Re-designs

BioShock Infinite

Lost in Random

Slot Games

A Short Hike

Lies of P

Implementations

Watermills - Sound Design

Audio Implementation within Unreal Engine 5 using MetaSounds.
This Demonstration shows a dynamic wind engine created using metaSounds and blueprints. Dynamic footstep and rain drop systems along with other environmental sounds and ambiences.

Watermills - Sound Design Implementation Breakdown

An overview of the implementation for the Watermills level. In this video, I go over the Wind System, rain drop system and the Watermill MetaSound.

SuperGrid - Wwise Dynamic Music

A Music System created with Wwise and Unreal. Each layer of the music only plays when the player enters an area. Parameters are controlled by the players elevation level changing the playback and additional layers of the music.

Previous Work

AEGEAN

Roles: Sound Recordist
Sound Designer
Re-Recording Mixer

CATCHING CLOUDS

Roles: Dialogue Editor
Sound Designer
Re-Recording Mixer

CAR GUYS

Roles: Sound Recordist
Sound Designer
Re-Recording Mixer

WAR ABOVE THE TRENCHES

Role: Sound Recordist

Testimonials

Music

About

ABOUT

Hello, I'm a Sound Designer based in the Oxfordshire, UK area. After graduating from Staffordshire University with a BSc in Sound Design, I've been working as a producer and editor for audiobooks.

My interest in audio has spanned many years, from when I was a teenager writing and producing songs in various genres. Later went on to study music technology at college which introduced me to sound design for media. I then went on to continue my study of Sound Design at University and have since had a variety of audio roles throughout the years.

Currently Playing: Lies of P, Star Wars Jedi: Survivor

Mixing Console
Clients

Familiar With

DAW's

Logic Pro
Pro Tools
Ableton

Game Engines

Unreal Engine
Unity

 

Middleware

Wwise
FMOD
 

Additional Skills

Izotope RX
Max, MSP
Field Recording
Dialogue Editing

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